#ifndef SCREENS_H
#define SCREENS_H

#include "editor.h"
#include "abstract.h"
#include "end.h"
#include "gameplay.h"
#include "turn.h"
#include "opening.h"

#define OPENING 0
#define EDITOR 1
#define TURN	2
#define GAMEPLAY 3
#define END		4


#define WIDTH 800
#define HEIGHT 600


#endif //SCREENS_H

